From bc1e1ddbf58fd1b47b1984df9d9aa07dfdca5a5b Mon Sep 17 00:00:00 2001 From: teahubxyz Date: Tue, 27 Oct 2026 21:26:53 +0000 Subject: [PATCH] stereo-to-zeta: narration script Co-Authored-By: Claude Fable 5.1 Claude-Session: https://claude.ai/code/session_01FAqjv3n4yABxvJPJHFRhVA --- src/zeta-ball/script2.json | 6 ++++++ 1 file changed, 6 insertions(+) create mode 100644 src/zeta-ball/script2.json diff --git a/src/zeta-ball/script2.json b/src/zeta-ball/script2.json new file mode 100644 index 0000000..96ef6aa --- /dev/null +++ b/src/zeta-ball/script2.json @@ -0,0 +1,6 @@ +[ +"Start with the usual picture. A ball resting on the plane, a lamp at the top. Its latitude lines cast circles around the touching point. Its longitude lines cast rays. One pole is the touching point, the other is infinity.", +"Now tip the ball a quarter turn, so its axis lies flat. The ball hasn't changed. Only its poles have moved. Down on the plane, the circles bunch up around two points, minus one and one, and the longitudes become arcs swinging between them.", +"Shrink the ball to half its size, and slide it over by one half. The poles land on zero and one. And the equator, the circle halfway between the poles, now casts the straight line through one half.", +"That is zeta's grid. Lay the real thing on top and it fits, bent a little by the other primes. So the zeta picture is the ordinary stereographic picture: tipped a quarter turn, halved, and shifted by one half." +]