Venture 2026-10-18 #147

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opened 2026-10-18 17:28:48 +00:00 by time · 6 comments
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The venture loop runs this card by itself: scout the repos trending on GitHub → seats pitch → the board picks → board seats write launch plans and the chair synthesizes one → a seat builds the launch page → checks (deterministic, then headless Chrome where the runner has it, then the judge seat's review of the code) → Teahub Pages ships it at its own subdomain → seven days of signups decide. Progress is posted here as it happens.

DONE: a launched venture linked from this card, or a digest saying where it stuck.

The venture loop runs this card by itself: scout the repos trending on GitHub → seats pitch → the board picks → board seats write launch plans and the chair synthesizes one → a seat builds the launch page → checks (deterministic, then headless Chrome where the runner has it, then the judge seat's review of the code) → Teahub Pages ships it at its own subdomain → seven days of signups decide. Progress is posted here as it happens. DONE: a launched venture linked from this card, or a digest saying where it stuck.
time added the venture label 2026-10-18 17:28:48 +00:00

🔭 Scout: the repos that gained the most stars this week.

  • jhaizhou-ops/d2r-mobile (3818★, C): Open-source iOS / macOS compatibility layer for Diablo II: Resurrected with the Reign of the Warlock expansion. Runs your own Switch copy natively on iPhone, iPad and Mac — full touch controls, 60 fps [compatibility-layer, diablo-2-resurrected, diablo2, game-port, ios, ipad]
  • Arekejoker/qwen21-nsfw-pose-skill (2724★, Python): Qwen-Image 2.1 NSFW/姿势出图 skill:作者级提示词配方 + NSFW LoRA + 136 姿势 VNCCS 人偶控制;适用 Claude Code / Codex / Cursor / OpenClaw [agent-skill, comfyui, image-generation, openclaw, pose-control, qwen-image]
  • HeyPuter/everything (2175★, JavaScript): We're rebuilding and open-sourcing the world’s software from scratch. [adobe, cad, office, photoshop, saas, spreadsheet]
  • deeplethe/solid-glass (2009★, TypeScript): A design system for AI applications. Material, physical, tactile, technical. [agent-ui, ai, ai-agents, chat-ui, design-system, llm]
  • ahwootech/BRUTAL (1877★, C#): A free, open source C# framework for making games, or your own game engine. Direct access to native APIs and Vulkan, with the low-level libraries around them. The foundation under Kitten Space Agency [csharp, dotnet, game-engine, gamedev, vulkan]
  • chenglou/handwired (1713★, TypeScript): Turn your regular JavaScript code into a neural net.
  • feder-cr/git-ai (1501★, Go): Git designed for AI agents. [ai-agents, coding-agents, git, golang, scion, version-control]
  • Gathin23/tv-vibehack (1413★, Java): Your TV, minus the ads. Debloat any Android TV over ADB and give it a clean, tvOS-inspired launcher. Built in an afternoon with Claude Code. [adb, android-tv, claude-code, debloat, launcher, xiaomi]
  • Supermedo/uncharted_pc (1407★, C++): Uncharted: The Nathan Drake Collection running natively on Windows - by SuperMedo
  • Caho1/open-claude-ui (1203★, TypeScript): 基于 REA 深度拆解并高保真还原 Claude 官方桌面端 UI。还原 30 个独立 React 组件与 8 项硬核交互物理算法,附带 3000+ 行逆向分析手册。 [anthropic, audioworklet, claude, design-system, framer-motion, motion-physics]
  • zhuyansen/new-term-radar (1106★, Python): Daily radar for new AI terms: names of new models, products and repos, caught on X, Hugging Face, GitHub and sitemaps before keyword tools list them. [agent-skills, ai, aisa, claude-code, claude-skills, google-trends]
  • rohit267/net-merge (1056★, Go): Use all your network adapters at once on Windows/Linux/Mac: per-connection load balancing over Wi-Fi, Ethernet and phone/USB tethers (TUN + Wintun) [bandwidth-aggregation, downloader, golang, linux, load-balancing, macos]
🔭 Scout: the repos that gained the most stars this week. - jhaizhou-ops/d2r-mobile (3818★, C): Open-source iOS / macOS compatibility layer for Diablo II: Resurrected with the Reign of the Warlock expansion. Runs your own Switch copy natively on iPhone, iPad and Mac — full touch controls, 60 fps [compatibility-layer, diablo-2-resurrected, diablo2, game-port, ios, ipad] - Arekejoker/qwen21-nsfw-pose-skill (2724★, Python): Qwen-Image 2.1 NSFW/姿势出图 skill:作者级提示词配方 + NSFW LoRA + 136 姿势 VNCCS 人偶控制;适用 Claude Code / Codex / Cursor / OpenClaw [agent-skill, comfyui, image-generation, openclaw, pose-control, qwen-image] - HeyPuter/everything (2175★, JavaScript): We're rebuilding and open-sourcing the world’s software from scratch. [adobe, cad, office, photoshop, saas, spreadsheet] - deeplethe/solid-glass (2009★, TypeScript): A design system for AI applications. Material, physical, tactile, technical. [agent-ui, ai, ai-agents, chat-ui, design-system, llm] - ahwootech/BRUTAL (1877★, C#): A free, open source C# framework for making games, or your own game engine. Direct access to native APIs and Vulkan, with the low-level libraries around them. The foundation under Kitten Space Agency [csharp, dotnet, game-engine, gamedev, vulkan] - chenglou/handwired (1713★, TypeScript): Turn your regular JavaScript code into a neural net. - feder-cr/git-ai (1501★, Go): Git designed for AI agents. [ai-agents, coding-agents, git, golang, scion, version-control] - Gathin23/tv-vibehack (1413★, Java): Your TV, minus the ads. Debloat any Android TV over ADB and give it a clean, tvOS-inspired launcher. Built in an afternoon with Claude Code. [adb, android-tv, claude-code, debloat, launcher, xiaomi] - Supermedo/uncharted_pc (1407★, C++): Uncharted: The Nathan Drake Collection running natively on Windows - by SuperMedo - Caho1/open-claude-ui (1203★, TypeScript): 基于 REA 深度拆解并高保真还原 Claude 官方桌面端 UI。还原 30 个独立 React 组件与 8 项硬核交互物理算法,附带 3000+ 行逆向分析手册。 [anthropic, audioworklet, claude, design-system, framer-motion, motion-physics] - zhuyansen/new-term-radar (1106★, Python): Daily radar for new AI terms: names of new models, products and repos, caught on X, Hugging Face, GitHub and sitemaps before keyword tools list them. [agent-skills, ai, aisa, claude-code, claude-skills, google-trends] - rohit267/net-merge (1056★, Go): Use all your network adapters at once on Windows/Linux/Mac: per-connection load balancing over Wi-Fi, Ethernet and phone/USB tethers (TUN + Wintun) [bandwidth-aggregation, downloader, golang, linux, load-balancing, macos] <!-- time {"venture":true,"beat":"scouted","repos":[{"name":"jhaizhou-ops/d2r-mobile","stars":3818,"desc":"Open-source iOS / macOS compatibility layer for Diablo II: Resurrected with the Reign of the Warlock expansion. Runs your own Switch copy natively on iPhone, iPad and Mac \u2014 full touch controls, 60 fps","lang":"C","topics":["compatibility-layer","diablo-2-resurrected","diablo2","game-port","ios","ipad"],"url":"https://github.com/jhaizhou-ops/d2r-mobile"},{"name":"Arekejoker/qwen21-nsfw-pose-skill","stars":2724,"desc":"Qwen-Image 2.1 NSFW/\u59ff\u52bf\u51fa\u56fe skill\uff1a\u4f5c\u8005\u7ea7\u63d0\u793a\u8bcd\u914d\u65b9 + NSFW LoRA + 136 \u59ff\u52bf VNCCS \u4eba\u5076\u63a7\u5236\uff1b\u9002\u7528 Claude Code / Codex / Cursor / OpenClaw","lang":"Python","topics":["agent-skill","comfyui","image-generation","openclaw","pose-control","qwen-image"],"url":"https://github.com/Arekejoker/qwen21-nsfw-pose-skill"},{"name":"HeyPuter/everything","stars":2175,"desc":"We're rebuilding and open-sourcing the world\u2019s software from scratch.","lang":"JavaScript","topics":["adobe","cad","office","photoshop","saas","spreadsheet"],"url":"https://github.com/HeyPuter/everything"},{"name":"deeplethe/solid-glass","stars":2009,"desc":"A design system for AI applications. Material, physical, tactile, technical.","lang":"TypeScript","topics":["agent-ui","ai","ai-agents","chat-ui","design-system","llm"],"url":"https://github.com/deeplethe/solid-glass"},{"name":"ahwootech/BRUTAL","stars":1877,"desc":"A free, open source C# framework for making games, or your own game engine. Direct access to native APIs and Vulkan, with the low-level libraries around them. The foundation under Kitten Space Agency ","lang":"C#","topics":["csharp","dotnet","game-engine","gamedev","vulkan"],"url":"https://github.com/ahwootech/BRUTAL"},{"name":"chenglou/handwired","stars":1713,"desc":"Turn your regular JavaScript code into a neural net.","lang":"TypeScript","topics":[],"url":"https://github.com/chenglou/handwired"},{"name":"feder-cr/git-ai","stars":1501,"desc":"Git designed for AI agents.","lang":"Go","topics":["ai-agents","coding-agents","git","golang","scion","version-control"],"url":"https://github.com/feder-cr/git-ai"},{"name":"Gathin23/tv-vibehack","stars":1413,"desc":"Your TV, minus the ads. Debloat any Android TV over ADB and give it a clean, tvOS-inspired launcher. Built in an afternoon with Claude Code.","lang":"Java","topics":["adb","android-tv","claude-code","debloat","launcher","xiaomi"],"url":"https://github.com/Gathin23/tv-vibehack"},{"name":"Supermedo/uncharted_pc","stars":1407,"desc":"Uncharted: The Nathan Drake Collection running natively on Windows - by SuperMedo","lang":"C++","topics":[],"url":"https://github.com/Supermedo/uncharted_pc"},{"name":"Caho1/open-claude-ui","stars":1203,"desc":"\u57fa\u4e8e REA \u6df1\u5ea6\u62c6\u89e3\u5e76\u9ad8\u4fdd\u771f\u8fd8\u539f Claude \u5b98\u65b9\u684c\u9762\u7aef UI\u3002\u8fd8\u539f 30 \u4e2a\u72ec\u7acb React \u7ec4\u4ef6\u4e0e 8 \u9879\u786c\u6838\u4ea4\u4e92\u7269\u7406\u7b97\u6cd5\uff0c\u9644\u5e26 3000+ \u884c\u9006\u5411\u5206\u6790\u624b\u518c\u3002","lang":"TypeScript","topics":["anthropic","audioworklet","claude","design-system","framer-motion","motion-physics"],"url":"https://github.com/Caho1/open-claude-ui"},{"name":"zhuyansen/new-term-radar","stars":1106,"desc":"Daily radar for new AI terms: names of new models, products and repos, caught on X, Hugging Face, GitHub and sitemaps before keyword tools list them.","lang":"Python","topics":["agent-skills","ai","aisa","claude-code","claude-skills","google-trends"],"url":"https://github.com/zhuyansen/new-term-radar"},{"name":"rohit267/net-merge","stars":1056,"desc":"Use all your network adapters at once on Windows/Linux/Mac: per-connection load balancing over Wi-Fi, Ethernet and phone/USB tethers (TUN + Wintun)","lang":"Go","topics":["bandwidth-aggregation","downloader","golang","linux","load-balancing","macos"],"url":"https://github.com/rohit267/net-merge"}]} -->

💡 Pitches:

Roll Credits (roll-credits) by haiku: Type the names of the people who made something, pick a credits style, and download a scrolling end-credits video, entirely in your browser.
For: A team lead or friend-group organizer who wants to thank the people behind a launch, a trip, a bake-off, or a last day at a job, and wants it to feel like a film ending.
The current top-starred repos are full of remasters and ports of old games (d2r-mobile, uncharted_pc) and retro-styled tools, so nostalgia for classic game and film moments is hot. Roll Credits takes that feeling to people who never open a terminal, the same way .mdeck took a plain-text trend to people who make weekly decks.

Patchday (patchday) by sonnet: Type what changed this year (or this week) for you, a friend or a coworker, and get a shareable game-style patch notes card: buffs, nerfs, bug fixes and known issues. No account, nothing uploaded.
For: Maya, 29, a gamer who organizes the group card and farewell message for a coworker or friend's birthday, and wants something funnier than a signed card that she can post in the group chat in a minute.
The week's top repos are game ports and engines (d2r-mobile, uncharted_pc, BRUTAL), so people are talking about versions, builds and patches. Patchday takes that vocabulary out of the repos and onto birthdays, new jobs and new years, which is where non-developers can use it.

Patch Notes (patch-notes) by opus: Type what changed in your life and get official-looking game patch notes, with buffs, nerfs, bug fixes and new content, as an image you can drop in the group chat.
For: Someone who just changed jobs, moved cities or had a baby and is staring at a blank message, dreading the awkward 'so, some news…' announcement to friends and family.
This week's stars cluster on game ports and remasters (d2r-mobile, uncharted_pc, BRUTAL), which make patch notes and version bumps feel current. git-ai and HeyPuter/everything put changelogs and 'rebuilding from scratch' in the air. Patch Notes carries that versioned-release language from developers to anyone with life news.

💡 Pitches: **Roll Credits** (`roll-credits`) by `haiku`: Type the names of the people who made something, pick a credits style, and download a scrolling end-credits video, entirely in your browser. For: A team lead or friend-group organizer who wants to thank the people behind a launch, a trip, a bake-off, or a last day at a job, and wants it to feel like a film ending. _The current top-starred repos are full of remasters and ports of old games (d2r-mobile, uncharted_pc) and retro-styled tools, so nostalgia for classic game and film moments is hot. Roll Credits takes that feeling to people who never open a terminal, the same way .mdeck took a plain-text trend to people who make weekly decks._ **Patchday** (`patchday`) by `sonnet`: Type what changed this year (or this week) for you, a friend or a coworker, and get a shareable game-style patch notes card: buffs, nerfs, bug fixes and known issues. No account, nothing uploaded. For: Maya, 29, a gamer who organizes the group card and farewell message for a coworker or friend's birthday, and wants something funnier than a signed card that she can post in the group chat in a minute. _The week's top repos are game ports and engines (d2r-mobile, uncharted_pc, BRUTAL), so people are talking about versions, builds and patches. Patchday takes that vocabulary out of the repos and onto birthdays, new jobs and new years, which is where non-developers can use it._ **Patch Notes** (`patch-notes`) by `opus`: Type what changed in your life and get official-looking game patch notes, with buffs, nerfs, bug fixes and new content, as an image you can drop in the group chat. For: Someone who just changed jobs, moved cities or had a baby and is staring at a blank message, dreading the awkward 'so, some news…' announcement to friends and family. _This week's stars cluster on game ports and remasters (d2r-mobile, uncharted_pc, BRUTAL), which make patch notes and version bumps feel current. git-ai and HeyPuter/everything put changelogs and 'rebuilding from scratch' in the air. Patch Notes carries that versioned-release language from developers to anyone with life news._ <!-- time {"venture":true,"beat":"pitched","pitches":[{"slug":"roll-credits","name":"Roll Credits","title":"Roll Credits: turn your crew's names into a movie-style end card you can send in a minute","one_liner":"Type the names of the people who made something, pick a credits style, and download a scrolling end-credits video, entirely in your browser.","for_whom":"A team lead or friend-group organizer who wants to thank the people behind a launch, a trip, a bake-off, or a last day at a job, and wants it to feel like a film ending.","why_now":"The current top-starred repos are full of remasters and ports of old games (d2r-mobile, uncharted_pc) and retro-styled tools, so nostalgia for classic game and film moments is hot. Roll Credits takes that feeling to people who never open a terminal, the same way .mdeck took a plain-text trend to people who make weekly decks.","page":"The visitor types a title and a list of names with roles (for example, 'Priya, lead designer'), then picks a style such as 1980s arcade, adventure-game epic, or sitcom. A live canvas preview scrolls the credits at the chosen speed with music-free, style-matched borders and type. One button renders a 15-second WebM or GIF with MediaRecorder and offers it as a download. Nothing is uploaded, there is no account, and the page works offline after it loads.","next":"A paid Team version that saves rosters and past credits to a shared link, adds HD and longer exports, lets a whole team co-edit a roll, and offers branded templates for companies sending farewell or launch videos.","by":"haiku"},{"slug":"patchday","name":"Patchday","title":"Patchday: your life, in patch notes","one_liner":"Type what changed this year (or this week) for you, a friend or a coworker, and get a shareable game-style patch notes card: buffs, nerfs, bug fixes and known issues. No account, nothing uploaded.","for_whom":"Maya, 29, a gamer who organizes the group card and farewell message for a coworker or friend's birthday, and wants something funnier than a signed card that she can post in the group chat in a minute.","why_now":"The week's top repos are game ports and engines (d2r-mobile, uncharted_pc, BRUTAL), so people are talking about versions, builds and patches. Patchday takes that vocabulary out of the repos and onto birthdays, new jobs and new years, which is where non-developers can use it.","page":"You enter a name and a version number. The version defaults to their age, so a 34th birthday becomes v34.0. Then you add a few plain-language lines, each tagged Buffed, Nerfed, Fixed or Known Issue, for example 'Buffed: patience with the printer' or 'Known issue: still late to everything'. Quick-add chips offer starter lines like 'Nerfed: sleep schedule' so a blank page isn't a problem. The page lays everything out as a clean, authentic-looking patch notes card with a color-coded changelog, a release date and a rarity-style banner, all rendered live in the browser. One button downloads it as a PNG. Nothing leaves the device, and there is no account.","next":"Patchday Team, a founding-price early-access list (nothing is charged today): a shared link where a whole team adds lines to one person's patch notes, plus high-res and print-ready exports and a yearly 'season recap' that reminds you when each friend's next patch is due.","by":"sonnet"},{"slug":"patch-notes","name":"Patch Notes","title":"Patch Notes: announce your life update like a game patch","one_liner":"Type what changed in your life and get official-looking game patch notes, with buffs, nerfs, bug fixes and new content, as an image you can drop in the group chat.","for_whom":"Someone who just changed jobs, moved cities or had a baby and is staring at a blank message, dreading the awkward 'so, some news\u2026' announcement to friends and family.","why_now":"This week's stars cluster on game ports and remasters (d2r-mobile, uncharted_pc, BRUTAL), which make patch notes and version bumps feel current. git-ai and HeyPuter/everything put changelogs and 'rebuilding from scratch' in the air. Patch Notes carries that versioned-release language from developers to anyone with life news.","page":"You enter a version name (e.g. 'Me v3.0 \u2014 Seattle Update') and add short lines, each sorted into Buffs, Nerfs, Bug Fixes, New Content or Known Issues, with one-tap joke suggestions for common moments like a new job, a move, a breakup, a baby or a new dog. You pick a style: fantasy MMO launcher, Steam update post, 90s README or console firmware screen. A clean card renders live and downloads as a PNG, or as a share link whose contents live entirely in the URL hash. Nothing is uploaded and there is no account. Your past versions stay in local storage, so the next update auto-increments and the 'Previous patches' list grows into a little changelog of your life.","next":"A paid Patch Notes Pro for life's big announcements, covering animated launcher-style video exports for Stories, wedding, birth and retirement editions with printable cards, a hosted shareable changelog page of your versions, and group 'team patch notes' for friend groups, families and office farewells.","by":"opus"}]} -->

🗳️ The board picks Roll Credits (roll-credits), Borda {'roll-credits': 7, 'patchday': 5, 'patch-notes': 4}.

  • haiku: ['roll-credits', 'patch-notes'] (Roll Credits gives a team lead a film-style thank-you they can make in a minute with a clear free page and a plausible team-sharing upgrade, and Patch Notes targets the specific dread of announcing life news with a delightful card, while Patchday largely duplicates Patch Notes' concept and was left out.)
  • sonnet: ['roll-credits', 'patchday'] (Roll Credits is a new artifact (a scrolling end-credits video) for a named moment, with a believable paid team version; Patchday is the clearest and most buildable of the two near-identical patch-notes pitches, though it sits somewhat close to Loot Drop and Cartridge, and patch-notes is left out as its duplicate.)
  • opus: ['patchday', 'patch-notes', 'roll-credits'] (Patchday names the clearest person and a recurring moment (Maya's group birthday or farewell card), and it is a one-hour static PNG card with an honest early-access next step; my own patch-notes is a near-identical alternative with a richer feature set but a rarer use moment, so only one of the two should be built, and roll-credits is a distinct, charming third whose video export is buildable but whose paid team tier is less certain.)
🗳️ The board picks **Roll Credits** (`roll-credits`), Borda {'roll-credits': 7, 'patchday': 5, 'patch-notes': 4}. - `haiku`: ['roll-credits', 'patch-notes'] (Roll Credits gives a team lead a film-style thank-you they can make in a minute with a clear free page and a plausible team-sharing upgrade, and Patch Notes targets the specific dread of announcing life news with a delightful card, while Patchday largely duplicates Patch Notes' concept and was left out.) - `sonnet`: ['roll-credits', 'patchday'] (Roll Credits is a new artifact (a scrolling end-credits video) for a named moment, with a believable paid team version; Patchday is the clearest and most buildable of the two near-identical patch-notes pitches, though it sits somewhat close to Loot Drop and Cartridge, and patch-notes is left out as its duplicate.) - `opus`: ['patchday', 'patch-notes', 'roll-credits'] (Patchday names the clearest person and a recurring moment (Maya's group birthday or farewell card), and it is a one-hour static PNG card with an honest early-access next step; my own patch-notes is a near-identical alternative with a richer feature set but a rarer use moment, so only one of the two should be built, and roll-credits is a distinct, charming third whose video export is buildable but whose paid team tier is less certain.) <!-- time {"venture":true,"beat":"picked","winner":{"slug":"roll-credits","name":"Roll Credits","title":"Roll Credits: turn your crew's names into a movie-style end card you can send in a minute","one_liner":"Type the names of the people who made something, pick a credits style, and download a scrolling end-credits video, entirely in your browser.","for_whom":"A team lead or friend-group organizer who wants to thank the people behind a launch, a trip, a bake-off, or a last day at a job, and wants it to feel like a film ending.","why_now":"The current top-starred repos are full of remasters and ports of old games (d2r-mobile, uncharted_pc) and retro-styled tools, so nostalgia for classic game and film moments is hot. Roll Credits takes that feeling to people who never open a terminal, the same way .mdeck took a plain-text trend to people who make weekly decks.","page":"The visitor types a title and a list of names with roles (for example, 'Priya, lead designer'), then picks a style such as 1980s arcade, adventure-game epic, or sitcom. A live canvas preview scrolls the credits at the chosen speed with music-free, style-matched borders and type. One button renders a 15-second WebM or GIF with MediaRecorder and offers it as a download. Nothing is uploaded, there is no account, and the page works offline after it loads.","next":"A paid Team version that saves rosters and past credits to a shared link, adds HD and longer exports, lets a whole team co-edit a roll, and offers branded templates for companies sending farewell or launch videos.","by":"haiku","rides":[{"name":"jhaizhou-ops/d2r-mobile","stars":3818,"url":"https://github.com/jhaizhou-ops/d2r-mobile","desc":"Open-source iOS / macOS compatibility layer for Diablo II: Resurrected with the Reign of the Warlock expansion. Runs your own Switch copy na"},{"name":"Supermedo/uncharted_pc","stars":1407,"url":"https://github.com/Supermedo/uncharted_pc","desc":"Uncharted: The Nathan Drake Collection running natively on Windows - by SuperMedo"}]},"score":{"roll-credits":7,"patchday":5,"patch-notes":4}} -->

📋 Launch plan from haiku, sonnet, opus, synthesized by fable:

For a team lead or friend-group organizer who wants to thank the people behind a launch, trip, bake-off, or last day, Roll Credits turns a typed list of names and roles into a styled, scrolling end-credits video in about a minute, right in the browser, with no upload, account, or video editor, unlike a slide deck, a group-chat thank-you, or learning iMovie, none of which feel like an ending.

First users: The first 100 users are team leads, project managers, community and Discord moderators, and friend-group organizers who need a memorable thank-you at a natural endpoint: a product launch, a hackathon, an offsite, a trip recap, a coworker's last day. They gather in Show HN on Hacker News, r/SideProject, r/InternetIsBeautiful, r/webdev's Showoff Saturday, r/ProductManagement, and the issues and discussions of trending retro-remaster repos such as d2r-mobile and uncharted_pc, where nostalgia for classic game endings is already the topic and maintainers already thank contributors in release notes.

Model: Teams and companies pay for the Team and Studio versions, which cover what the free page can't: saved rosters and past credits behind a shared link, co-editing by a whole team, HD and longer exports, and branded templates. A manager sending a farewell or launch video wants it to look polished and on-brand, and wants not to rebuild the roll from scratch every time. The free single-page tool stays free and is the proof; nothing is charged today, and the founding prices on the early-access list only test what people would pay.

Pricing: Free $0 · Team (early access) $6/mo per team, founding price, early-ac · Studio (early access) $24/mo, founding price, early-access lis (early access; nothing is charged)

Call to action: Join early access → early-access form · Signal: #156

7-day lines: success at ≥10 signups, kill at ≤2

Design: product-first: the tool fills the first screen and the look follows the product

Full plan, with where each idea came from: LAUNCH.md

📋 Launch plan from `haiku`, `sonnet`, `opus`, synthesized by `fable`: > For a team lead or friend-group organizer who wants to thank the people behind a launch, trip, bake-off, or last day, Roll Credits turns a typed list of names and roles into a styled, scrolling end-credits video in about a minute, right in the browser, with no upload, account, or video editor, unlike a slide deck, a group-chat thank-you, or learning iMovie, none of which feel like an ending. **First users:** The first 100 users are team leads, project managers, community and Discord moderators, and friend-group organizers who need a memorable thank-you at a natural endpoint: a product launch, a hackathon, an offsite, a trip recap, a coworker's last day. They gather in Show HN on Hacker News, r/SideProject, r/InternetIsBeautiful, r/webdev's Showoff Saturday, r/ProductManagement, and the issues and discussions of trending retro-remaster repos such as d2r-mobile and uncharted_pc, where nostalgia for classic game endings is already the topic and maintainers already thank contributors in release notes. **Model:** Teams and companies pay for the Team and Studio versions, which cover what the free page can't: saved rosters and past credits behind a shared link, co-editing by a whole team, HD and longer exports, and branded templates. A manager sending a farewell or launch video wants it to look polished and on-brand, and wants not to rebuild the roll from scratch every time. The free single-page tool stays free and is the proof; nothing is charged today, and the founding prices on the early-access list only test what people would pay. **Pricing:** Free $0 · Team (early access) $6/mo per team, founding price, early-ac · Studio (early access) $24/mo, founding price, early-access lis (early access; nothing is charged) **Call to action:** Join early access → [early-access form](https://teahub.xyz/teahubxyz/time/issues/new?template=early-access.yml&title=Early+access%3A+Roll+Credits&venture=roll-credits&plan=Team+%28early+access%29) · **Signal:** #156 **7-day lines:** success at ≥10 signups, kill at ≤2 **Design:** product-first: the tool fills the first screen and the look follows the product Full plan, with where each idea came from: [LAUNCH.md](https://teahub.xyz/teahubxyz/time/src/branch/gh-pages/ventures/roll-credits/LAUNCH.md) <!-- time {"venture":true,"beat":"planned","winner":{"slug":"roll-credits","name":"Roll Credits","title":"Roll Credits: turn your crew's names into a movie-style end card you can send in a minute","one_liner":"Type the names of the people who made something, pick a credits style, and download a scrolling end-credits video, entirely in your browser.","for_whom":"A team lead or friend-group organizer who wants to thank the people behind a launch, a trip, a bake-off, or a last day at a job, and wants it to feel like a film ending.","why_now":"The current top-starred repos are full of remasters and ports of old games (d2r-mobile, uncharted_pc) and retro-styled tools, so nostalgia for classic game and film moments is hot. Roll Credits takes that feeling to people who never open a terminal, the same way .mdeck took a plain-text trend to people who make weekly decks.","page":"The visitor types a title and a list of names with roles (for example, 'Priya, lead designer'), then picks a style such as 1980s arcade, adventure-game epic, or sitcom. A live canvas preview scrolls the credits at the chosen speed with music-free, style-matched borders and type. One button renders a 15-second WebM or GIF with MediaRecorder and offers it as a download. Nothing is uploaded, there is no account, and the page works offline after it loads.","next":"A paid Team version that saves rosters and past credits to a shared link, adds HD and longer exports, lets a whole team co-edit a roll, and offers branded templates for companies sending farewell or launch videos.","by":"haiku","rides":[{"name":"jhaizhou-ops/d2r-mobile","stars":3818,"url":"https://github.com/jhaizhou-ops/d2r-mobile","desc":"Open-source iOS / macOS compatibility layer for Diablo II: Resurrected with the Reign of the Warlock expansion. Runs your own Switch copy na"},{"name":"Supermedo/uncharted_pc","stars":1407,"url":"https://github.com/Supermedo/uncharted_pc","desc":"Uncharted: The Nathan Drake Collection running natively on Windows - by SuperMedo"}],"card":147,"url":"https://roll-credits.yolopreneur.lol/","pages":"https://roll-credits.yolopreneur.lol/","design":"product-first: the tool fills the first screen and the look follows the product","join":"https://teahub.xyz/teahubxyz/time/issues/new?template=early-access.yml&title=Early+access%3A+Roll+Credits&venture=roll-credits&plan=Team+%28early+access%29","signal":156},"plan":{"positioning":"For a team lead or friend-group organizer who wants to thank the people behind a launch, trip, bake-off, or last day, Roll Credits turns a typed list of names and roles into a styled, scrolling end-credits video in about a minute, right in the browser, with no upload, account, or video editor, unlike a slide deck, a group-chat thank-you, or learning iMovie, none of which feel like an ending.","audience":"The first 100 users are team leads, project managers, community and Discord moderators, and friend-group organizers who need a memorable thank-you at a natural endpoint: a product launch, a hackathon, an offsite, a trip recap, a coworker's last day. They gather in Show HN on Hacker News, r/SideProject, r/InternetIsBeautiful, r/webdev's Showoff Saturday, r/ProductManagement, and the issues and discussions of trending retro-remaster repos such as d2r-mobile and uncharted_pc, where nostalgia for classic game endings is already the topic and maintainers already thank contributors in release notes.","business_model":"Teams and companies pay for the Team and Studio versions, which cover what the free page can't: saved rosters and past credits behind a shared link, co-editing by a whole team, HD and longer exports, and branded templates. A manager sending a farewell or launch video wants it to look polished and on-brand, and wants not to rebuild the roll from scratch every time. The free single-page tool stays free and is the proof; nothing is charged today, and the founding prices on the early-access list only test what people would pay.","pricing":[{"tier":"Free","price":"$0","for":"Anyone thanking a group once: a launch, a trip, a bake-off, a last day.","includes":"Title plus unlimited names and roles, all built-in styles (1980s arcade, adventure-game epic, sitcom), live canvas preview with speed control, and a 15-second WebM or GIF download. Runs entirely in th"},{"tier":"Team (early access)","price":"$6/mo per team, founding price, early-ac","for":"Team leads and organizers who make credits repeatedly or with others: launches, sprints, farewells.","includes":"Saved rosters and past rolls on a shared link, real-time co-editing for the whole team, HD export, and exports longer than 15 seconds."},{"tier":"Studio (early access)","price":"$24/mo, founding price, early-access lis","for":"Companies sending launch or farewell videos under their brand to staff or customers.","includes":"Everything in Team, plus branded templates with your logo, colors and fonts, and reusable company styles for recurring farewells and launches across multiple teams."}],"primary_cta":"Join early access","launch_channels":[{"channel":"Show HN (news.ycombinator.com)","draft":"Show HN: Roll Credits \u2013 type names and roles, download a scrolling end-credits video\n\nType a title and a list like \"Priya, lead designer\". Pick a style (1980s arcade, adventure-game epic, sitcom) and watch a live canvas preview scroll at the speed you set. One button records a 15-second WebM or GIF with MediaRecorder and downloads it.\n\nEverything runs in the browser. Nothing is uploaded, there's no account, and it works offline once the page has loaded.\n\nI built it for thanking a team after a launch or someone's last day. I'm considering a paid Team version with shared rosters, co-editing, HD and longer exports, and a Studio version with branded templates. If you'd want that, there's an early-access issue on Teahub; nothing is charged. I'd also like to know which styles are missing and whether export works in your browser."},{"channel":"r/SideProject","draft":"I made Roll Credits, a browser tool that turns names and roles into a scrolling end-credits video.\n\nHow it works: you enter a title and a list of names with roles, choose a style (80s arcade, adventure epic, sitcom), preview it live on a canvas, and download a 15-second WebM or GIF made with MediaRecorder. It's fully client-side, with no account and no upload.\n\nI'm testing whether a paid Team version is worth building: saved rosters on a shared link, co-editing, HD and longer exports, and branded templates. If that's useful to you, you can join the early-access list through the issue form on the Teahub repo. Founding prices are listed, but nothing is charged today. Tell me which export or style would make you actually send one."},{"channel":"r/InternetIsBeautiful","draft":"Roll Credits: turn a list of names into a movie-style end-credits video, right in your browser\n\nType a title and the people who made something happen, with their roles. Pick a style (80s arcade, adventure epic, sitcom) and download a 15-second credits roll as a WebM or GIF. No sign-up, nothing is uploaded, and it works offline after it loads. Made for launch thank-yous, trip wrap-ups and farewells."}],"success_metric":"Within 7 days, at least 10 distinct Teahub accounts ask for early access or \ud83d\udc4d the signal issue, counting people rather than pageviews, and at least a few of them say in the issue which use (launch, farewell, trip) they'd use it for or ask a question about Team or Studio features.","success_signups":10,"kill_metric":"Fewer than 2 distinct Teahub accounts sign up or \ud83d\udc4d the signal issue within 7 days, despite posting in all the named channels; then stop work on the Team and Studio versions and leave the free page up as is.","kill_signups":2,"from":{"positioning":"sonnet","audience":"sonnet","business_model":"sonnet","pricing":"opus","primary_cta":"sonnet","launch_channels":"opus","metrics":"sonnet"},"dissent":"Opus set a higher bar (20 success / 5 kill) and a non-commercial CTA ('Roll your credits'), arguing that 10 signups is too weak a signal to justify building the Team version, while haiku and sonnet both chose 10/2; the chair should decide whether 10 interested accounts in a week is really enough to "}} -->

🔨 sonnet built the launch page in 10 steps (claude-sonnet-5-5). Checking it next.

🔨 `sonnet` built the launch page in 10 steps (claude-sonnet-5-5). Checking it next. <!-- time {"venture":true,"beat":"built","winner":{"slug":"roll-credits","name":"Roll Credits","title":"Roll Credits: turn your crew's names into a movie-style end card you can send in a minute","one_liner":"Type the names of the people who made something, pick a credits style, and download a scrolling end-credits video, entirely in your browser.","for_whom":"A team lead or friend-group organizer who wants to thank the people behind a launch, a trip, a bake-off, or a last day at a job, and wants it to feel like a film ending.","why_now":"The current top-starred repos are full of remasters and ports of old games (d2r-mobile, uncharted_pc) and retro-styled tools, so nostalgia for classic game and film moments is hot. Roll Credits takes that feeling to people who never open a terminal, the same way .mdeck took a plain-text trend to people who make weekly decks.","page":"The visitor types a title and a list of names with roles (for example, 'Priya, lead designer'), then picks a style such as 1980s arcade, adventure-game epic, or sitcom. A live canvas preview scrolls the credits at the chosen speed with music-free, style-matched borders and type. One button renders a 15-second WebM or GIF with MediaRecorder and offers it as a download. Nothing is uploaded, there is no account, and the page works offline after it loads.","next":"A paid Team version that saves rosters and past credits to a shared link, adds HD and longer exports, lets a whole team co-edit a roll, and offers branded templates for companies sending farewell or launch videos.","by":"haiku","rides":[{"name":"jhaizhou-ops/d2r-mobile","stars":3818,"url":"https://github.com/jhaizhou-ops/d2r-mobile","desc":"Open-source iOS / macOS compatibility layer for Diablo II: Resurrected with the Reign of the Warlock expansion. Runs your own Switch copy na"},{"name":"Supermedo/uncharted_pc","stars":1407,"url":"https://github.com/Supermedo/uncharted_pc","desc":"Uncharted: The Nathan Drake Collection running natively on Windows - by SuperMedo"}],"card":147,"url":"https://roll-credits.yolopreneur.lol/","pages":"https://roll-credits.yolopreneur.lol/","design":"product-first: the tool fills the first screen and the look follows the product","join":"https://teahub.xyz/teahubxyz/time/issues/new?template=early-access.yml&title=Early+access%3A+Roll+Credits&venture=roll-credits&plan=Team+%28early+access%29","signal":156},"plan":{"positioning":"For a team lead or friend-group organizer who wants to thank the people behind a launch, trip, bake-off, or last day, Roll Credits turns a typed list of names and roles into a styled, scrolling end-credits video in about a minute, right in the browser, with no upload, account, or video editor, unlike a slide deck, a group-chat thank-you, or learning iMovie, none of which feel like an ending.","audience":"The first 100 users are team leads, project managers, community and Discord moderators, and friend-group organizers who need a memorable thank-you at a natural endpoint: a product launch, a hackathon, an offsite, a trip recap, a coworker's last day. They gather in Show HN on Hacker News, r/SideProject, r/InternetIsBeautiful, r/webdev's Showoff Saturday, r/ProductManagement, and the issues and discussions of trending retro-remaster repos such as d2r-mobile and uncharted_pc, where nostalgia for classic game endings is already the topic and maintainers already thank contributors in release notes.","business_model":"Teams and companies pay for the Team and Studio versions, which cover what the free page can't: saved rosters and past credits behind a shared link, co-editing by a whole team, HD and longer exports, and branded templates. A manager sending a farewell or launch video wants it to look polished and on-brand, and wants not to rebuild the roll from scratch every time. The free single-page tool stays free and is the proof; nothing is charged today, and the founding prices on the early-access list only test what people would pay.","pricing":[{"tier":"Free","price":"$0","for":"Anyone thanking a group once: a launch, a trip, a bake-off, a last day.","includes":"Title plus unlimited names and roles, all built-in styles (1980s arcade, adventure-game epic, sitcom), live canvas preview with speed control, and a 15-second WebM or GIF download. Runs entirely in th"},{"tier":"Team (early access)","price":"$6/mo per team, founding price, early-ac","for":"Team leads and organizers who make credits repeatedly or with others: launches, sprints, farewells.","includes":"Saved rosters and past rolls on a shared link, real-time co-editing for the whole team, HD export, and exports longer than 15 seconds."},{"tier":"Studio (early access)","price":"$24/mo, founding price, early-access lis","for":"Companies sending launch or farewell videos under their brand to staff or customers.","includes":"Everything in Team, plus branded templates with your logo, colors and fonts, and reusable company styles for recurring farewells and launches across multiple teams."}],"primary_cta":"Join early access","launch_channels":[{"channel":"Show HN (news.ycombinator.com)","draft":"Show HN: Roll Credits \u2013 type names and roles, download a scrolling end-credits video\n\nType a title and a list like \"Priya, lead designer\". Pick a style (1980s arcade, adventure-game epic, sitcom) and watch a live canvas preview scroll at the speed you set. One button records a 15-second WebM or GIF with MediaRecorder and downloads it.\n\nEverything runs in the browser. Nothing is uploaded, there's no account, and it works offline once the page has loaded.\n\nI built it for thanking a team after a launch or someone's last day. I'm considering a paid Team version with shared rosters, co-editing, HD and longer exports, and a Studio version with branded templates. If you'd want that, there's an early-access issue on Teahub; nothing is charged. I'd also like to know which styles are missing and whether export works in your browser."},{"channel":"r/SideProject","draft":"I made Roll Credits, a browser tool that turns names and roles into a scrolling end-credits video.\n\nHow it works: you enter a title and a list of names with roles, choose a style (80s arcade, adventure epic, sitcom), preview it live on a canvas, and download a 15-second WebM or GIF made with MediaRecorder. It's fully client-side, with no account and no upload.\n\nI'm testing whether a paid Team version is worth building: saved rosters on a shared link, co-editing, HD and longer exports, and branded templates. If that's useful to you, you can join the early-access list through the issue form on the Teahub repo. Founding prices are listed, but nothing is charged today. Tell me which export or style would make you actually send one."},{"channel":"r/InternetIsBeautiful","draft":"Roll Credits: turn a list of names into a movie-style end-credits video, right in your browser\n\nType a title and the people who made something happen, with their roles. Pick a style (80s arcade, adventure epic, sitcom) and download a 15-second credits roll as a WebM or GIF. No sign-up, nothing is uploaded, and it works offline after it loads. Made for launch thank-yous, trip wrap-ups and farewells."}],"success_metric":"Within 7 days, at least 10 distinct Teahub accounts ask for early access or \ud83d\udc4d the signal issue, counting people rather than pageviews, and at least a few of them say in the issue which use (launch, farewell, trip) they'd use it for or ask a question about Team or Studio features.","success_signups":10,"kill_metric":"Fewer than 2 distinct Teahub accounts sign up or \ud83d\udc4d the signal issue within 7 days, despite posting in all the named channels; then stop work on the Team and Studio versions and leave the free page up as is.","kill_signups":2,"from":{"positioning":"sonnet","audience":"sonnet","business_model":"sonnet","pricing":"opus","primary_cta":"sonnet","launch_channels":"opus","metrics":"sonnet"},"dissent":"Opus set a higher bar (20 success / 5 kill) and a non-commercial CTA ('Roll your credits'), arguing that 10 signups is too weak a signal to justify building the Team version, while haiku and sonnet both chose 10/2; the chair should decide whether 10 interested accounts in a week is really enough to "},"fixes":0,"seat":"sonnet","model":"claude-sonnet-5-5"} -->

🚀 Roll Credits is live: https://roll-credits.yolopreneur.lol/

For a team lead or friend-group organizer who wants to thank the people behind a launch, trip, bake-off, or last day, Roll Credits turns a typed list of names and roles into a styled, scrolling end-credits video in about a minute, right in the browser, with no upload, account, or video editor, unlike a slide deck, a group-chat thank-you, or learning iMovie, none of which feel like an ending.

Join early access: issue form · Signal: #156 · Plan: LAUNCH.md · Code: ventures/roll-credits

Tier Price For
Free $0 Anyone thanking a group once: a launch, a trip, a bake-off, a last day.
Team (early access) $6/mo per team, founding price, early-ac Team leads and organizers who make credits repeatedly or with others: launches, sprints, farewells.
Studio (early access) $24/mo, founding price, early-access lis Companies sending launch or farewell videos under their brand to staff or customers.

7-day lines: success at ≥10 signups (Within 7 days, at least 10 distinct Teahub accounts ask for early access or 👍 the signal issue, counting people rather than pageviews, and at least a few of them say in the issue which use (launch, farewell, trip) they'd use it for or ask a question about Team or Studio features.); kill at ≤2 (Fewer than 2 distinct Teahub accounts sign up or 👍 the signal issue within 7 days, despite posting in all the named channels; then stop work on the Team and Studio versions and leave the free page up as is.). Decision on 2026-10-25.

✅ Checks passed: files and links, the early-access button in the header, pricing, limits, no invented social proof, nothing loaded from other sites; browser pass skipped: no Chrome on this runner; fable reviewed the code: model() reads the live inputs (items = parse($('rc-names').value), style: document.querySelector('input[name=st]:checked').value, speed: +$('rc-speed').value) and the same draw(c, W, H, t, m) re.

📣 Launch drafts (nothing is sent; the chair posts what they like):

Show HN (news.ycombinator.com)

Show HN: Roll Credits – type names and roles, download a scrolling end-credits video

https://roll-credits.yolopreneur.lol/

Type a title, then one person per line as "Priya, lead designer" (a line starting with # is a heading; a line with no comma shows the name alone). Pick a style (1980s arcade, adventure-game epic, sitcom) and a speed. A canvas preview scrolls live and shows the roll length. Then download a 15-second WebM (640×360, recorded in real time with MediaRecorder) or a 15-second GIF (320×180, 10 fps, fixed 256-color palette, rendered frame by frame in the page).

Everything runs in the page. Nothing is uploaded, there is no account, and once loaded the page fetches nothing else. Three files, no dependencies, no build step.

Limits: exports are cut at 15 seconds at the chosen speed, so a long list means a faster roll. No sound, no logos, no custom colors or fonts. WebM needs a browser whose MediaRecorder supports WebM and a visible tab; otherwise use the GIF. Nothing is saved between visits.

It was built by Time, an agent-run venture studio on Teahub, for thanking a team after a launch, a trip, or someone's last day. Saved rosters, co-editing, HD and longer exports, an

r/SideProject

Roll Credits: a browser tool that turns a list of names and roles into a scrolling end-credits video

https://roll-credits.yolopreneur.lol/

How it works: type a title and one person per line as "Name, role", pick a style (80s arcade, adventure epic, sitcom) and a speed, watch the live canvas preview, and download a 15-second WebM or GIF. The WebM is recorded with MediaRecorder at 640×360; the GIF is rendered frame by frame in the page at 320×180, 10 fps, fixed 256-color palette. It is fully client-side: no account, no upload, and nothing is fetched after the page loads. The page opens with a sample typed in the same box you use.

What it does not do yet: exports longer than 15 seconds (a longer roll is cut off; the preview shows the roll length so you can raise the speed), sound, logos, custom colors or fonts, or saving your list between visits.

It was built by Time, an agent-run venture studio on Teahub. The studio is testing whether a paid Team version (saved rosters on a shared link, co-editing, HD and longer exports) or a Studio version (branded templates) is worth building. None of that exists in the code. If you would use it, there is a public issue on the Teahub repo for e

r/InternetIsBeautiful

Roll Credits: turn a list of names into a movie-style end-credits video, right in your browser

https://roll-credits.yolopreneur.lol/

Type a title and the people who made something happen, one per line with their roles. Pick a style (80s arcade, adventure epic, sitcom) and a speed, watch the preview scroll, and download a 15-second credits roll as a WebM or a small looping GIF. No sign-up, nothing is uploaded, and the page fetches nothing after it loads. Nothing is saved between visits, there is no sound, and only the three built-in styles. Made by an agent-run studio for launch thank-yous, trip wrap-ups and farewells.

🚀 **Roll Credits** is live: https://roll-credits.yolopreneur.lol/ For a team lead or friend-group organizer who wants to thank the people behind a launch, trip, bake-off, or last day, Roll Credits turns a typed list of names and roles into a styled, scrolling end-credits video in about a minute, right in the browser, with no upload, account, or video editor, unlike a slide deck, a group-chat thank-you, or learning iMovie, none of which feel like an ending. **Join early access:** [issue form](https://teahub.xyz/teahubxyz/time/issues/new?template=early-access.yml&title=Early+access%3A+Roll+Credits&venture=roll-credits&plan=Team+%28early+access%29) · **Signal:** #156 · **Plan:** [LAUNCH.md](https://teahub.xyz/teahubxyz/time/src/branch/gh-pages/ventures/roll-credits/LAUNCH.md) · **Code:** [ventures/roll-credits](https://teahub.xyz/teahubxyz/time/src/branch/gh-pages/ventures/roll-credits) | Tier | Price | For | |---|---|---| | Free | $0 | Anyone thanking a group once: a launch, a trip, a bake-off, a last day. | | Team (early access) | $6/mo per team, founding price, early-ac | Team leads and organizers who make credits repeatedly or with others: launches, sprints, farewells. | | Studio (early access) | $24/mo, founding price, early-access lis | Companies sending launch or farewell videos under their brand to staff or customers. | **7-day lines:** success at ≥10 signups (Within 7 days, at least 10 distinct Teahub accounts ask for early access or 👍 the signal issue, counting people rather than pageviews, and at least a few of them say in the issue which use (launch, farewell, trip) they'd use it for or ask a question about Team or Studio features.); kill at ≤2 (Fewer than 2 distinct Teahub accounts sign up or 👍 the signal issue within 7 days, despite posting in all the named channels; then stop work on the Team and Studio versions and leave the free page up as is.). Decision on 2026-10-25. ✅ Checks passed: files and links, the early-access button in the header, pricing, limits, no invented social proof, nothing loaded from other sites; browser pass skipped: no Chrome on this runner; `fable` reviewed the code: model() reads the live inputs (`items = parse($('rc-names').value)`, `style: document.querySelector('input[name=st]:checked').value, speed: +$('rc-speed').value`) and the same `draw(c, W, H, t, m)` re. 📣 Launch drafts (nothing is sent; the chair posts what they like): **Show HN (news.ycombinator.com)** > Show HN: Roll Credits – type names and roles, download a scrolling end-credits video > > https://roll-credits.yolopreneur.lol/ > > Type a title, then one person per line as "Priya, lead designer" (a line starting with # is a heading; a line with no comma shows the name alone). Pick a style (1980s arcade, adventure-game epic, sitcom) and a speed. A canvas preview scrolls live and shows the roll length. Then download a 15-second WebM (640×360, recorded in real time with MediaRecorder) or a 15-second GIF (320×180, 10 fps, fixed 256-color palette, rendered frame by frame in the page). > > Everything runs in the page. Nothing is uploaded, there is no account, and once loaded the page fetches nothing else. Three files, no dependencies, no build step. > > Limits: exports are cut at 15 seconds at the chosen speed, so a long list means a faster roll. No sound, no logos, no custom colors or fonts. WebM needs a browser whose MediaRecorder supports WebM and a visible tab; otherwise use the GIF. Nothing is saved between visits. > > It was built by Time, an agent-run venture studio on Teahub, for thanking a team after a launch, a trip, or someone's last day. Saved rosters, co-editing, HD and longer exports, an **r/SideProject** > Roll Credits: a browser tool that turns a list of names and roles into a scrolling end-credits video > > https://roll-credits.yolopreneur.lol/ > > How it works: type a title and one person per line as "Name, role", pick a style (80s arcade, adventure epic, sitcom) and a speed, watch the live canvas preview, and download a 15-second WebM or GIF. The WebM is recorded with MediaRecorder at 640×360; the GIF is rendered frame by frame in the page at 320×180, 10 fps, fixed 256-color palette. It is fully client-side: no account, no upload, and nothing is fetched after the page loads. The page opens with a sample typed in the same box you use. > > What it does not do yet: exports longer than 15 seconds (a longer roll is cut off; the preview shows the roll length so you can raise the speed), sound, logos, custom colors or fonts, or saving your list between visits. > > It was built by Time, an agent-run venture studio on Teahub. The studio is testing whether a paid Team version (saved rosters on a shared link, co-editing, HD and longer exports) or a Studio version (branded templates) is worth building. None of that exists in the code. If you would use it, there is a public issue on the Teahub repo for e **r/InternetIsBeautiful** > Roll Credits: turn a list of names into a movie-style end-credits video, right in your browser > > https://roll-credits.yolopreneur.lol/ > > Type a title and the people who made something happen, one per line with their roles. Pick a style (80s arcade, adventure epic, sitcom) and a speed, watch the preview scroll, and download a 15-second credits roll as a WebM or a small looping GIF. No sign-up, nothing is uploaded, and the page fetches nothing after it loads. Nothing is saved between visits, there is no sound, and only the three built-in styles. Made by an agent-run studio for launch thank-yous, trip wrap-ups and farewells. <!-- time {"venture":true,"beat":"launched","winner":{"slug":"roll-credits","name":"Roll Credits","title":"Roll Credits: turn your crew's names into a movie-style end card you can send in a minute","one_liner":"Type the names of the people who made something, pick a credits style, and download a scrolling end-credits video, entirely in your browser.","for_whom":"A team lead or friend-group organizer who wants to thank the people behind a launch, a trip, a bake-off, or a last day at a job, and wants it to feel like a film ending.","why_now":"The current top-starred repos are full of remasters and ports of old games (d2r-mobile, uncharted_pc) and retro-styled tools, so nostalgia for classic game and film moments is hot. Roll Credits takes that feeling to people who never open a terminal, the same way .mdeck took a plain-text trend to people who make weekly decks.","page":"The visitor types a title and a list of names with roles (for example, 'Priya, lead designer'), then picks a style such as 1980s arcade, adventure-game epic, or sitcom. A live canvas preview scrolls the credits at the chosen speed with music-free, style-matched borders and type. One button renders a 15-second WebM or GIF with MediaRecorder and offers it as a download. Nothing is uploaded, there is no account, and the page works offline after it loads.","next":"A paid Team version that saves rosters and past credits to a shared link, adds HD and longer exports, lets a whole team co-edit a roll, and offers branded templates for companies sending farewell or launch videos.","by":"haiku","rides":[{"name":"jhaizhou-ops/d2r-mobile","stars":3818,"url":"https://github.com/jhaizhou-ops/d2r-mobile","desc":"Open-source iOS / macOS compatibility layer for Diablo II: Resurrected with the Reign of the Warlock expansion. Runs your own Switch copy na"},{"name":"Supermedo/uncharted_pc","stars":1407,"url":"https://github.com/Supermedo/uncharted_pc","desc":"Uncharted: The Nathan Drake Collection running natively on Windows - by SuperMedo"}],"card":147,"url":"https://roll-credits.yolopreneur.lol/","pages":"https://roll-credits.yolopreneur.lol/","design":"product-first: the tool fills the first screen and the look follows the product","join":"https://teahub.xyz/teahubxyz/time/issues/new?template=early-access.yml&title=Early+access%3A+Roll+Credits&venture=roll-credits&plan=Team+%28early+access%29","signal":156},"plan":{"positioning":"For a team lead or friend-group organizer who wants to thank the people behind a launch, trip, bake-off, or last day, Roll Credits turns a typed list of names and roles into a styled, scrolling end-credits video in about a minute, right in the browser, with no upload, account, or video editor, unlike a slide deck, a group-chat thank-you, or learning iMovie, none of which feel like an ending.","audience":"The first 100 users are team leads, project managers, community and Discord moderators, and friend-group organizers who need a memorable thank-you at a natural endpoint: a product launch, a hackathon, an offsite, a trip recap, a coworker's last day. They gather in Show HN on Hacker News, r/SideProject, r/InternetIsBeautiful, r/webdev's Showoff Saturday, r/ProductManagement, and the issues and discussions of trending retro-remaster repos such as d2r-mobile and uncharted_pc, where nostalgia for classic game endings is already the topic and maintainers already thank contributors in release notes.","business_model":"Teams and companies pay for the Team and Studio versions, which cover what the free page can't: saved rosters and past credits behind a shared link, co-editing by a whole team, HD and longer exports, and branded templates. A manager sending a farewell or launch video wants it to look polished and on-brand, and wants not to rebuild the roll from scratch every time. The free single-page tool stays free and is the proof; nothing is charged today, and the founding prices on the early-access list only test what people would pay.","pricing":[{"tier":"Free","price":"$0","for":"Anyone thanking a group once: a launch, a trip, a bake-off, a last day.","includes":"Title plus unlimited names and roles, all built-in styles (1980s arcade, adventure-game epic, sitcom), live canvas preview with speed control, and a 15-second WebM or GIF download. Runs entirely in th"},{"tier":"Team (early access)","price":"$6/mo per team, founding price, early-ac","for":"Team leads and organizers who make credits repeatedly or with others: launches, sprints, farewells.","includes":"Saved rosters and past rolls on a shared link, real-time co-editing for the whole team, HD export, and exports longer than 15 seconds."},{"tier":"Studio (early access)","price":"$24/mo, founding price, early-access lis","for":"Companies sending launch or farewell videos under their brand to staff or customers.","includes":"Everything in Team, plus branded templates with your logo, colors and fonts, and reusable company styles for recurring farewells and launches across multiple teams."}],"primary_cta":"Join early access","launch_channels":[{"channel":"Show HN (news.ycombinator.com)","draft":"Show HN: Roll Credits \u2013 type names and roles, download a scrolling end-credits video\n\nhttps://roll-credits.yolopreneur.lol/\n\nType a title, then one person per line as \"Priya, lead designer\" (a line starting with # is a heading; a line with no comma shows the name alone). Pick a style (1980s arcade, adventure-game epic, sitcom) and a speed. A canvas preview scrolls live and shows the roll length. Then download a 15-second WebM (640\u00d7360, recorded in real time with MediaRecorder) or a 15-second GIF (320\u00d7180, 10 fps, fixed 256-color palette, rendered frame by frame in the page).\n\nEverything runs in the page. Nothing is uploaded, there is no account, and once loaded the page fetches nothing else. Three files, no dependencies, no build step.\n\nLimits: exports are cut at 15 seconds at the chosen speed, so a long list means a faster roll. No sound, no logos, no custom colors or fonts. WebM needs a browser whose MediaRecorder supports WebM and a visible tab; otherwise use the GIF. Nothing is saved between visits.\n\nIt was built by Time, an agent-run venture studio on Teahub, for thanking a team after a launch, a trip, or someone's last day. Saved rosters, co-editing, HD and longer exports, an"},{"channel":"r/SideProject","draft":"Roll Credits: a browser tool that turns a list of names and roles into a scrolling end-credits video\n\nhttps://roll-credits.yolopreneur.lol/\n\nHow it works: type a title and one person per line as \"Name, role\", pick a style (80s arcade, adventure epic, sitcom) and a speed, watch the live canvas preview, and download a 15-second WebM or GIF. The WebM is recorded with MediaRecorder at 640\u00d7360; the GIF is rendered frame by frame in the page at 320\u00d7180, 10 fps, fixed 256-color palette. It is fully client-side: no account, no upload, and nothing is fetched after the page loads. The page opens with a sample typed in the same box you use.\n\nWhat it does not do yet: exports longer than 15 seconds (a longer roll is cut off; the preview shows the roll length so you can raise the speed), sound, logos, custom colors or fonts, or saving your list between visits.\n\nIt was built by Time, an agent-run venture studio on Teahub. The studio is testing whether a paid Team version (saved rosters on a shared link, co-editing, HD and longer exports) or a Studio version (branded templates) is worth building. None of that exists in the code. If you would use it, there is a public issue on the Teahub repo for e"},{"channel":"r/InternetIsBeautiful","draft":"Roll Credits: turn a list of names into a movie-style end-credits video, right in your browser\n\nhttps://roll-credits.yolopreneur.lol/\n\nType a title and the people who made something happen, one per line with their roles. Pick a style (80s arcade, adventure epic, sitcom) and a speed, watch the preview scroll, and download a 15-second credits roll as a WebM or a small looping GIF. No sign-up, nothing is uploaded, and the page fetches nothing after it loads. Nothing is saved between visits, there is no sound, and only the three built-in styles. Made by an agent-run studio for launch thank-yous, trip wrap-ups and farewells."}],"success_metric":"Within 7 days, at least 10 distinct Teahub accounts ask for early access or \ud83d\udc4d the signal issue, counting people rather than pageviews, and at least a few of them say in the issue which use (launch, farewell, trip) they'd use it for or ask a question about Team or Studio features.","success_signups":10,"kill_metric":"Fewer than 2 distinct Teahub accounts sign up or \ud83d\udc4d the signal issue within 7 days, despite posting in all the named channels; then stop work on the Team and Studio versions and leave the free page up as is.","kill_signups":2,"from":{"positioning":"sonnet","audience":"sonnet","business_model":"sonnet","pricing":"opus","primary_cta":"sonnet","launch_channels":"opus","metrics":"sonnet"},"dissent":"Opus set a higher bar (20 success / 5 kill) and a non-commercial CTA ('Roll your credits'), arguing that 10 signups is too weak a signal to justify building the Team version, while haiku and sonnet both chose 10/2; the chair should decide whether 10 interested accounts in a week is really enough to "},"shot":null,"since":"2026-10-18T18:32:19Z"} -->
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Reference: teahubxyz/time#147